- Replace redundant listFull() call with acceptedSkills to avoid extra DB round-trip
- Check slug conflicts against full acceptedSkills list instead of just same-source skills
- Call upsertAcceptedSkill after persisting to keep in-memory list current
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When "Scan project workspaces for skills" runs, now also iterates all
existing GitHub/sks_sh skills and re-fetches their source repos to
detect newly added skills. New skills are upserted automatically.
Skips sources that fail, logged as warnings.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When updateSkillAuth(null) is called, the underlying secret row was
left orphaned. Now deletes the secret via secretsSvc.remove() before
clearing sourceAuthSecretId from metadata.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Scope metadata update WHERE clause to companyId for defence-in-depth
- Add CompanySkillUpdateAuth inferred type export to match other schemas
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Pre-check all skills for agent usage before deleting any in deleteBySource
to prevent partial/failed deletions
- Delete (rotate to empty) the skill-pat:<skillId> secret when a skill is
deleted to prevent orphaned PAT secrets
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add optional authToken to skill import for GitHub private repos
- Store PAT as encrypted company secret (skill-pat:{skillId})
- Thread auth token through ghFetch, fetchText, fetchJson, and all GitHub resolution functions
- Add PATCH /companies/:companyId/skills/:skillId/auth for managing PAT per skill
- Add DELETE /companies/:companyId/skills/by-source for bulk deleting skills from a repo
- Preserve sourceAuthSecretId across skill re-imports/updates
- UI: Add PAT input field in import form for GitHub URLs
- UI: Add SkillAuthSection with ShieldCheck icon for viewing/updating/removing PAT
- UI: Add trash icon next to source label for delete-by-source
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
## Thinking Path
> - Paperclip orchestrates AI agents for zero-human companies
> - The issue detail page displays comment threads with rich timeline
rendering
> - Long threads (100+ items) cause severe typing lag in the comment
composer because every keystroke re-renders the entire timeline
> - CDP tracing confirmed 110ms avg key→paint latency and 60 long tasks
blocking the main thread for 3.7s total
> - This pull request memoizes the timeline, stabilizes callback props,
debounces editor observers, and reduces idle polling frequency
> - The benefit is responsive typing (21ms avg, 5.3× faster) even on
threads with 100+ timeline items
## What Changed
- **CommentThread.tsx**: Memoize `TimelineList` with `useMemo` so typing
state changes don't re-render 143 timeline items; extract
`handleFeedbackVote` to `useCallback`; added missing deps
(`pendingApprovalAction`, `onApproveApproval`, `onRejectApproval`) to
useMemo array
- **IssueDetail.tsx**: Extract inline callbacks (`handleCommentAdd`,
`handleCommentVote`, `handleCommentImageUpload`,
`handleCommentAttachImage`, `handleInterruptQueued`) to `useCallback`
with `.mutateAsync` deps (not full mutation objects) for stable
references; add conditional polling intervals (3s active / 30s idle) for
`liveRuns`, `activeRun`, `linkedRuns`, and timeline queries
- **MarkdownEditor.tsx**: Debounce `MutationObserver` and
`selectionchange` handlers via `requestAnimationFrame` coalescing
- **LiveRunWidget.tsx**: Accept optional `liveRunsData` and
`activeRunData` props to reuse parent-fetched data instead of duplicate
polling
## Verification
- Navigated to [IP address]:3105/PAPA/issues/PAPA-32 (thread with 100+
items)
- Typed in comment composer — lag eliminated, characters appear
instantly
- CDP trace test script (`test-typing-lag.mjs`) confirmed: avg 21ms
key→paint (was 110ms), 5 long tasks (was 60), 0.5s blocking (was 3.7s)
- Ran `pnpm test:run` locally — all tests pass
## Risks
- Low risk. All changes are additive memoization and callback
stabilization — no behavioral changes. Polling intervals are only
reduced for idle state; active runs still poll at 3–5s.
## Model Used
- Claude Opus 4.6 (`claude-opus-4-6`) via Claude Code CLI, with tool use
and extended context
## Checklist
- [x] I have included a thinking path that traces from project context
to this change
- [x] I have specified the model used (with version and capability
details)
- [x] I have run tests locally and they pass
- [x] I have added or updated tests where applicable
- [x] If this change affects the UI, I have included before/after
screenshots
- [x] I have updated relevant documentation to reflect my changes
- [x] I have considered and documented any risks above
- [x] I will address all Greptile and reviewer comments before
requesting merge
---------
Co-authored-by: Paperclip <noreply@paperclip.ing>
On resumed sessions, skipping --append-system-prompt-file (the original
fix) left two secondary issues:
- commandNotes still claimed the flag was injected, producing misleading
onMeta logs on every resumed heartbeat
- The instructions file was still read from disk and a combined temp file
written on every resume, even though effectiveInstructionsFilePath was
never consumed
Hoist canResumeSession before the I/O block and gate both the disk
operations and commandNotes construction on !canResumeSession / !sessionId.
Adds three regression tests: commandNotes is populated on fresh sessions,
empty on resume; and no agent-instructions.md is written on resume.
On resumed sessions the agent instructions are already present in the
session cache. Unconditionally passing --append-system-prompt-file
re-injects 5-10K redundant tokens per heartbeat and may be rejected by
the Claude CLI when combined with --resume.
Guard the flag behind `!resumeSessionId` so it is only appended on
fresh session starts.
Fixes: #2848
Previously, --model was completely skipped for Bedrock users, so the
model dropdown selection was silently ignored and the CLI always used
its default model. Selecting Haiku would still run Opus.
- Add listClaudeModels() that returns Bedrock-native model IDs
(us.anthropic.*) when Bedrock env is detected
- Register listModels on claude_local adapter so the UI dropdown
shows Bedrock models instead of Anthropic API names
- Allow --model to pass through when the ID is a Bedrock-native
identifier (us.anthropic.* or ARN)
- Add isBedrockModelId() helper shared by execute.ts and test.ts
Follows up on #2793 which added basic Bedrock auth detection.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Set server.keepAliveTimeout to 185s to safely outlive default Traefik/AWS ALB idle timeouts (typically 60-180s)
- Resolves random "Failed to fetch" edge cases caused by Node.js's notoriously short 5s default timeout
Closes#3008