fix: resolve eslint errors and apply formatting to match shared config
Auto-fix import ordering, quote style, and indentation via eslint --fix and prettier --write. Remove unused variable in NodesPage and PodsPage. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -19,10 +19,8 @@ import {
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getGpuResources,
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getNodeGpuType,
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INTEL_GPU_RESOURCE,
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INTEL_GPU_RESOURCE_PREFIX,
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INTEL_GPU_XE_RESOURCE,
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isIntelGpuNode,
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isNodeReady,
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} from '../api/k8s';
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interface NodeDetailSectionProps {
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@@ -40,9 +38,7 @@ export default function NodeDetailSection({ resource }: NodeDetailSectionProps)
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// Extract the raw Kubernetes JSON — Headlamp KubeObject wraps it in jsonData
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const rawNode =
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resource.jsonData && typeof resource.jsonData === 'object'
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? resource.jsonData
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: resource;
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resource.jsonData && typeof resource.jsonData === 'object' ? resource.jsonData : resource;
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// Only render for Node resources that have Intel GPU
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if (!isIntelGpuNode(rawNode)) return null;
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@@ -63,9 +59,7 @@ export default function NodeDetailSection({ resource }: NodeDetailSectionProps)
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const gpuType = getNodeGpuType(node as any);
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// Find GPU pods scheduled on this node
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const podsOnNode = loading
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? []
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: gpuPods.filter(p => p.spec?.nodeName === nodeName);
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const podsOnNode = loading ? [] : gpuPods.filter(p => p.spec?.nodeName === nodeName);
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if (Object.keys(capacity).length === 0 && Object.keys(allocatable).length === 0) {
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return null;
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@@ -81,18 +75,18 @@ export default function NodeDetailSection({ resource }: NodeDetailSectionProps)
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}
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}
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for (const pod of podsOnNode.filter(p => p.status?.phase === 'Running')) {
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const reqs = pod.spec?.containers?.flatMap(c =>
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Object.entries(c.resources?.requests ?? {}).filter(([k]) =>
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k === INTEL_GPU_RESOURCE || k === INTEL_GPU_XE_RESOURCE
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)
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) ?? [];
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const reqs =
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pod.spec?.containers?.flatMap(c =>
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Object.entries(c.resources?.requests ?? {}).filter(
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([k]) => k === INTEL_GPU_RESOURCE || k === INTEL_GPU_XE_RESOURCE
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)
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) ?? [];
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for (const [, val] of reqs) {
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gpuInUse += parseInt(val, 10) || 0;
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}
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}
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const utilizationPct =
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gpuAllocatable > 0 ? Math.round((gpuInUse / gpuAllocatable) * 100) : 0;
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const utilizationPct = gpuAllocatable > 0 ? Math.round((gpuInUse / gpuAllocatable) * 100) : 0;
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const utilizationStatus: 'success' | 'warning' | 'error' =
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utilizationPct >= 90 ? 'error' : utilizationPct >= 70 ? 'warning' : 'success';
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