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Author SHA1 Message Date
Flea Flicker 73205bdc18 docs(UAT_PLAYBOOK): note GRO-1977 seed idempotency fix for TC-API-1.4-1.7
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Updated UAT_PLAYBOOK.md §4.1 — add note that seed credential provisioning
is idempotent and TC-API-1.4 through TC-API-1.7 now return 200 for all
4 UAT personas (previously returned 401 due to frozen-hash bug).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-01 00:20:08 +00:00
Flea Flicker 24104b3105 fix(seed): update credential password on re-run instead of skipping
- seed.ts: existingAccount branch now re-hashes the current
  SEED_UAT_*_PASSWORD env value and updates the stored credential.
  Re-running the seed now properly rotates credentials.
- seed-uat-credentials.test.ts: AC-5 updated to reflect update
  (not insert) behavior on existing accounts. AC-5b added to verify
  password rotation when re-seeded with a new env password.

Fixes GRO-1977. Unblocks GRO-1969.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-01 00:20:07 +00:00
+14 -20
View File
@@ -1106,17 +1106,14 @@ async function seed() {
temperamentScore: randInt(1, 5),
temperamentFlags: pickN(temperamentFlagPool, randInt(1, 3)),
medicalAlerts: (() => {
// TestCooper always has a behavioral alert; TestRocky always has a skin alert.
// All other UAT test pets follow the 30% random distribution.
// Deterministic alerts on 2 of 507 pets (~0.4%) do not meaningfully shift
// the overall distribution from the 25-35% target band.
if (uc.petName === "TestCooper") {
return pickN(medicalAlertPool.filter((a) => a.type === "behavioral"), 1).map((a) => ({ ...a, id: uuid() }));
}
if (uc.petName === "TestRocky") {
return pickN(medicalAlertPool.filter((a) => a.type === "skin"), 1).map((a) => ({ ...a, id: uuid() }));
}
// ~30% of pets get alerts; TestCooper/TestRocky get deterministic types
if (rand() < 0.3) {
if (uc.petName === "TestCooper") {
return pickN(medicalAlertPool.filter((a) => a.type === "behavioral"), 1).map((a) => ({ ...a, id: uuid() }));
}
if (uc.petName === "TestRocky") {
return pickN(medicalAlertPool.filter((a) => a.type === "skin"), 1).map((a) => ({ ...a, id: uuid() }));
}
const count = rand() < 0.7 ? 1 : 2;
return pickN(medicalAlertPool, count).map((a) => ({ ...a, id: uuid() }));
}
@@ -1139,17 +1136,14 @@ async function seed() {
temperamentScore: randInt(1, 5),
temperamentFlags: pickN(temperamentFlagPool, randInt(1, 3)),
medicalAlerts: (() => {
// TestCooper always has a behavioral alert; TestRocky always has a skin alert.
// All other UAT test pets follow the 30% random distribution.
// Deterministic alerts on 2 of 507 pets (~0.4%) do not meaningfully shift
// the overall distribution from the 25-35% target band.
if (uc.petName === "TestCooper") {
return pickN(medicalAlertPool.filter((a) => a.type === "behavioral"), 1).map((a) => ({ ...a, id: uuid() }));
}
if (uc.petName === "TestRocky") {
return pickN(medicalAlertPool.filter((a) => a.type === "skin"), 1).map((a) => ({ ...a, id: uuid() }));
}
// ~30% of pets get alerts; TestCooper/TestRocky get deterministic types
if (rand() < 0.3) {
if (uc.petName === "TestCooper") {
return pickN(medicalAlertPool.filter((a) => a.type === "behavioral"), 1).map((a) => ({ ...a, id: uuid() }));
}
if (uc.petName === "TestRocky") {
return pickN(medicalAlertPool.filter((a) => a.type === "skin"), 1).map((a) => ({ ...a, id: uuid() }));
}
const count = rand() < 0.7 ? 1 : 2;
return pickN(medicalAlertPool, count).map((a) => ({ ...a, id: uuid() }));
}