51b174e68d
Add comprehensive Playwright E2E testing documentation and additional test coverage for app bar badge and plugin settings functionality. Changes: - Add GitHub Actions workflow for E2E tests (.github/workflows/e2e.yaml) - Create .env.example for local test configuration - Update .gitignore to exclude .env files - Enhance e2e/README.md with: - Detailed test coverage documentation - Cluster requirements and prerequisites - Debugging guides and troubleshooting tips - CI/CD integration instructions for GitHub Actions - Best practices and examples for writing new tests - Add e2e/settings.spec.ts: - Test plugin settings page visibility - Test refresh interval configuration - Test dashboard URL configuration - Test connection test button - Add e2e/appbar.spec.ts: - Test badge displays cluster score - Test badge navigation to overview - Test badge color reflects score level - Test badge updates across clusters Test Results (v0.3.4): - 5/16 tests passing (sidebar, namespaces, drawer functionality) - 11/16 failing due to missing v0.3.4 features (settings, app bar badge) - Tests will pass once plugin is updated to v0.3.4 in cluster The E2E test suite now provides comprehensive coverage of: - Plugin registration and loading - Navigation and routing - Settings configuration - App bar integration - Dark mode support - Data fetching and rendering Generated with [Claude Code](https://claude.ai/code) via [Happy](https://happy.engineering) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Happy <yesreply@happy.engineering>
95 lines
3.3 KiB
TypeScript
95 lines
3.3 KiB
TypeScript
import { test, expect } from '@playwright/test';
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test.describe('Polaris app bar badge', () => {
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test('badge displays cluster score in app bar', async ({ page }) => {
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await page.goto('/c/main');
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// Wait for page to load
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await expect(page.getByRole('navigation', { name: 'Navigation' })).toBeVisible();
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// Badge should be visible in app bar with score percentage
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const badge = page.getByRole('button', { name: /Polaris: \d+%/ });
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await expect(badge).toBeVisible({ timeout: 15_000 });
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// Badge should show shield emoji
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await expect(badge).toContainText('🛡️');
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});
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test('clicking badge navigates to overview page', async ({ page }) => {
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await page.goto('/c/main');
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// Find and click the badge
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const badge = page.getByRole('button', { name: /Polaris: \d+%/ });
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await expect(badge).toBeVisible({ timeout: 15_000 });
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await badge.click();
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// Should navigate to Polaris overview
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await expect(page).toHaveURL(/\/c\/main\/polaris$/);
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await expect(page.getByRole('heading', { name: 'Polaris — Overview' })).toBeVisible();
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});
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test('badge color reflects score level', async ({ page }) => {
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await page.goto('/c/main');
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// Get the badge
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const badge = page.getByRole('button', { name: /Polaris: \d+%/ });
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await expect(badge).toBeVisible({ timeout: 15_000 });
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// Extract score from button text
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const badgeText = await badge.textContent();
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const scoreMatch = badgeText?.match(/(\d+)%/);
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expect(scoreMatch).toBeTruthy();
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const score = parseInt(scoreMatch![1]);
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// Check background color matches score level
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const bgColor = await badge.evaluate(el =>
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window.getComputedStyle(el).backgroundColor
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);
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if (score >= 80) {
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// Green: rgb(76, 175, 80) or #4caf50
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expect(bgColor).toMatch(/rgb\(76,\s*175,\s*80\)/);
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} else if (score >= 50) {
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// Orange: rgb(255, 152, 0) or #ff9800
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expect(bgColor).toMatch(/rgb\(255,\s*152,\s*0\)/);
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} else {
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// Red: rgb(244, 67, 54) or #f44336
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expect(bgColor).toMatch(/rgb\(244,\s*67,\s*54\)/);
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}
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});
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test('badge updates when navigating between clusters', async ({ page }) => {
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// This test assumes multi-cluster setup; skip if only one cluster
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await page.goto('/c/main');
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// Get initial badge score
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const badge = page.getByRole('button', { name: /Polaris: \d+%/ });
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await expect(badge).toBeVisible({ timeout: 15_000 });
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const initialScore = await badge.textContent();
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// Try to switch clusters (if available)
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const clusterSelector = page.getByRole('button', { name: /cluster/i });
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if (await clusterSelector.isVisible()) {
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// Note: This part will only work in multi-cluster setups
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// For single-cluster, this test will just verify badge persists
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await clusterSelector.click();
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// Select different cluster if available
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const clusterOptions = page.getByRole('menuitem');
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const count = await clusterOptions.count();
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if (count > 1) {
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await clusterOptions.nth(1).click();
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// Badge should update or disappear (if new cluster doesn't have Polaris)
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// This is just verifying no crash occurs
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await page.waitForTimeout(2000);
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}
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}
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// Badge should still be functional
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await expect(badge).toBeEnabled();
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});
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});
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